I wrote this, and today I held it in my hands. The cute little book I always wanted.
Instant Replay thirst quenching beverage mix, 1960s
ckidzo cocktail table video game from Meadows
RePlay, February 1976
Not liking television was part of the pitch for selling television sets in 1982.
1952 and 1953
Photos from the Office for Metropolitan History
"Games People Buy: Home is where, When You Show Up with a Video Game, They Have to Take You In"
Washington Post, December 3, 1982
Illustration by Susan Davis
Bitcoin Arcade Machine
Retro Coin-Op arcade machine updated for modern times, only accepts Bitcoin to play. Developed by Liberty Games - video embedded below:
So why did we do this? Well we loved linking the online world of Bitcoin with the traditionally offline pool table in our previous project, and it just seemed like a natural evolution to add Bitcoin functionality to what is already something that is computer powered. The way we’ve made this system it can actually be applied to any coin-operated arcade machine, so pretty much anything from classic arcades right up to the latest releases – it’s not actually written into the arcade software at all, as far as the game knows it is receiving a coin payment, so it’s super easy to retro-fit.
Plus arcades seemed like something that would go well together with Bitcoin, we’ve got a feeling a lot of Bitcoin fans may well enjoy a game or two…
More at Liberty Games here
A prototype computerized phone that was designed by Apple in the early 1980′s
"Women—more than zaps, lights, or electronics—are the signal that the game has become respectable"
article is called “Do coin-ops shut out potential distaff fans?”
PlayMeter, January 1, 1982
Erin and Zen for TV (by americanartmuseum)